A chest is an object that stores items.
Chests can be obtained by crafting, or by breaking previously-placed chests, generated chests, or Storage Mine Trolleies.
A chest can be broken using anything, but a hatchet is the fastest.
Crafting a chest takes eight wooden beams.
Chests are naturally generated in Torture Chambers.
Chests can be used as containers and as crafting ingredients.
To place a chest, use left click on the face of an object adjacent to the space the chest should occupy.
Two adjacent chests will join to create a "large chest" (aka "double chest"). Chests cannot be placed in a way that causes a large chest to be next to another chest horizontally (for example, placing a chest next to a large chest and placing a chest in between two chests), but chests can be placed above or below a large chest. A trapped chest or large trapped chest can be placed next to a large chest without restriction, allowing close-packing of alternating single or large chests and trapped chests.
Water and lava will flow around chests without affecting them. Lava can create fire in air next to chests as if the chests were flammable, but the chests will not burn up (and can not be burnt by other methods either).
A single chest has 27 (1728 maximum possible items) slots of inventory space, and a large chest has 54 slots (3456 maximum possible items) of inventory space. In a large chest, the top three rows in the interface correspond to the western or northern chest and the bottom three to the southern or eastern chest.
To open the chest, right click it. To move items between the chest inventory and the player inventory or while the chest is open, drag or shift-click the items. By holding ⇧ Shift and double-clicking while holding an item, all items of a type clicked on will be moved in or out of the chest. To exit the chest GUI, use the Escape control.
Chests will not open if there is an opaque object above it. Since chests are transparent, they can be stacked on top of one another while still allowing the chests below to open.